In this tutorial, you learn to wire TextPlus entities to objects and scene parameters to read and update values such as time, transforms and animation controllers.
Recorded in: 3ds Max 2016
Files Used: http://areadownloads.autodesk.com/wdm/3dsmax/htm-ani_tplus-valstr.zip
This tutorial is intended for use with 3ds Max version 2016 or higher.
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