In this 3ds Max tutorial, you will explore the high poly components that make the various parts of the column. You learn how they were built and what other alternatives there are to creating them. You also learn about Floater objects, which are meant to provide a very efficient technique to projecting normal maps.
Recorded in: 3ds Max 2016
Files Used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-MAT_normal-maps.zip
This tutorial is intended for use with 3ds Max version 2016 or higher.
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