Unity at GDC – Substance in Unity 2018.1: Unleashing PBR materials

Unity at GDC – Substance in Unity 2018.1: Unleashing PBR materials

March 20, 6:00pm (San Francisco) – In this talk, Wes McDermmot from Allegorithmic introduces the new Substance In Unity plugin. Learn what a ‘Substance’ is and how it can benefit your projects, discover new Substance materials directly in Unity with Substance Source, and speed up texturing with the all new Substance Painter Live Link.

Speaker:
Wes McDermott, Integrations Product Manager and Substance Trainer at Allegorithimic

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