Soppity, Dop, Top, Lop…. When Houdini artists talk, it can seem like they are speaking in their own secret language. In this session, Robert explores how easy it is to understand “Houdini-speak” while introducing the different ways that a node-based procedural workflow can support your gamedev projects. Along the way, you will learn about the different types of nodes, networks and assets that you can create in Houdini and how they all work together.
Robert Magee is a Senior Product Marketing Manager at SideFX who has been working with Houdini for over 15 years. He has created lots of learning material such as the Houdini Foundations book which are designed to help artists get started with Houdini.