This is episode 23 of our series going over how we can create a survival horror game using Unreal Engine 4 from scratch. We’ll be going over how to create various mechanics built around the game.
In today’s episode we add some extra detail to our terrain, adjusting our material for a more realistic and also add in the dirt paths for the player to walk through.
We go over a variety of material functions to get a more realistic look such as normal maps, specularity and adjusting landscape coordinate UVs!
Unreal Engine 4 Beginner Tutorial Series:
Survival Horror Game Assets:
Download Link – http://bit.ly/2ebwN4h
Blueprints Creations Series
In the next video we’ll be bringing our level further to life!
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Virtus Learning Hub // Media
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