In this first part of the Enemy AI tutorial we cover navigation & Grid Graph generation using the free A* Pathfinding Project. ● Wave Incoming: http://forum.brackeys.com/thread/waveincoming/ ● A* Pathfinding: http://arongranberg.com/astar/download ● Download the 2D Assets Pack: http://devassets.com/assets/2d-mega-pack/ Difficulty of lesson: Intermediate. ···················································································· Learn how to make a cool 2D PlatformerRead More →

In this video we setup a system that will respawn the player when he dies. ● Developer Forum: http://forum.brackeys.com/ ● Download the 2D Assets Pack: http://devassets.com/assets/2d-mega-pack/ Difficulty of lesson: Novice to Intermediate. ···················································································· Learn how to make a cool 2D Platformer using the powerful 2D tools introduced with Unity 4.3.Read More →

In this video we make the foreground and background elements procedurally tile giving the player the abillity to infinitely explore the level. Learn how to make a cool 2D Platformer using the powerful 2D tools introduced with Unity 4.3. ● Download the 2D Assets Pack: http://devassets.com/assets/2d-mega-pack/ Donate: http://brackeys.com/donate/ Website: http://brackeys.comRead More →

Side Effects Software is proud to announce the Houdini Engine which allows for deep integration of Houdini technology into a wide variety of Digital Content Creation tools. Now both film and game studios can load Houdini Digital Assets into their go-to applications and build a more integrated procedural pipeline thatRead More →

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