Watch this video in context on the official Unity learn pages – http://www.unity3d.com/learn/tutorials/topics/unity-artists/dcc-tool-light-import In this live session, Technical Artist and Field Engineer Olly Nicholson will walk us through the process of bringing your 3D art assets into Unity. Olly will share some tips and tricks for maximizing your productivity andRead More →

Watch this video in context on the official Unity learn pages – http://www.unity3d.com/learn/tutorials/topics/unity-artists/fbx-material-embedding In this live session, Technical Artist and Field Engineer Olly Nicholson will walk us through the process of bringing your 3D art assets into Unity. Olly will share some tips and tricks for maximizing your productivity andRead More →

Watch this video in context on the official Unity learn pages – http://www.unity3d.com/learn/tutorials/topics/unity-artists/best-practices In this live session, Technical Artist and Field Engineer Olly Nicholson will walk us through the process of bringing your 3D art assets into Unity. Olly will share some tips and tricks for maximizing your productivity andRead More →

Watch this video in context on the official Unity learn pages – http://www.unity3d.com/learn/tutorials/topics/unity-artists/overview-and-goals In this live session, Technical Artist and Field Engineer Olly Nicholson will walk us through the process of bringing your 3D art assets into Unity. Olly will share some tips and tricks for maximizing your productivity andRead More →

Watch this video in context on the official Unity learn pages – http://www.unity3d.com/learn/tutorials/topics/unity-artists/mesh-normal-calculation In this live session, Technical Artist and Field Engineer Olly Nicholson will walk us through the process of bringing your 3D art assets into Unity. Olly will share some tips and tricks for maximizing your productivity andRead More →

Watch this video in context on the official Unity learn pages – http://www.unity3d.com/learn/tutorials/topics/unity-artists/importing-visibility-animation In this live session, Technical Artist and Field Engineer Olly Nicholson will walk us through the process of bringing your 3D art assets into Unity. Olly will share some tips and tricks for maximizing your productivity andRead More →

Watch this video in context on the official Unity learn pages – http://www.unity3d.com/learn/tutorials/topics/unity-artists/questions-and-answers In this live session, Technical Artist and Field Engineer Olly Nicholson will walk us through the process of bringing your 3D art assets into Unity. Olly will share some tips and tricks for maximizing your productivity andRead More →

Pre-alpha version of the GPU accelerated Progressive Lightmapper. We built a pure path tracing based algorithm on top of Radeon Rays for baking lightmaps in Unity. We are looking at 10x+ performance improvement over the CPU version. That extra power can either be spent on an unparalleled interactive workflow experienceRead More →

Unity 2017.3 is available 2017.3 completes the 2017 cycle introducing several new features and improvements across the board for both artists and developers. More info: https://blogs.unity3d.com/2017/12/19/unity-2017-3-is-here/Read More →

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