In this video we will look at creating an interactive shader effects which allows us to both shake and dissolve a mesh. We’ll also review some best practices for authoring shaders using sub-graphs on Universal Render Pipeline in Unity 2019.2. Download the source and follow along here: For anRead More →

New to Unity? Download Unity here from the “New Users” path: Wondering how to make a game for beginners using the Unity engine? Great! The Official Guide to Your First Day in Unity is a Unity beginner tutorial series that shows you all the basics — from the UnityRead More →