Get the new textured brushes on Blender Cloud: https://cloud.blender.org/p/gallery/5ccfe64353b85e279cf72acd

Download Blender 2.80 Beta: https://builder.blender.org/download
Learn more on https://code.blender.org

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Music: Oskar_Schuster-SneeuwlandRead More →

Support Blender Development at https://fund.blender.org/

* Download the file: https://cloud.blender.org/p/gallery/5b685997bf419c4de421b587
* Download Blender: https://www.blender.org/experimental

Learn more about Blender 2.8 on https://code.blender.org

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Learn more at https://wiki.blender.org/wiki/Reference/Release_Notes/2.80/Cycles#Cryptomatte
Download experimental builds at https://builder.blender.org/download

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One of the missing parts of Blender 2.8 until now was something as simple yet complex as being able to see wires on your models. To test topology or simply modeling. Wireframes are back! What’s next? Per-object visibility in the Outliner perhaps?

Artwork by Nazar Noschenko

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

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A new option in the layout engine lets buttons be displayed in a single column, gaining horizontal space, providing better readability and making it easier for developers (and add-ons) to add new features in the future.

Download experimental builds at https://builder.blender.org/download

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

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The workbench engine just got a new mode to help you visualize your models in different lighting using your own custom HDRIs! This lays the foundation for custom other stuff as well, did someone say matcaps?

Artwork: Wasp Bot by Emiliano Colantoni

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

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Lukas Stockner just committed support for IES lights in Cycles!

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

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