Use Houdini’s procedural modeling tools to construct a procedural staircase. The key is that the stair will be driven by a single line and the treads, base and railings will be built up to match. You will also add the ability to bend the stair while keeping all of theRead More →

Review the staircase generator asset in Unity to see what controls it has available to level designers. You will learn how the asset works as a tool then take a quick look at how it was setup in Houdini. This should give you a clear idea of what to expectRead More →