Fan-favourite management and simulation game arrives on Nintendo Switch™ on July 12 complete with bonus content!

As a true chip off the old spud, take charge of your granddad’s weapon shop and turn it into the place to be for hard-boiled adventurers. Employ eager smiths to craft hundreds of weapons, then sell them to any heroic spud you like. Peel off the profits to buy more materials, find relics and enchantments on your travels, train up your smiths and then do it all over again! The better your weapons, the better your reputation becomes… keep it up and soon enough, you’ll have a shop that is the cream of the crop!

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Files used: http://areadownloads.autodesk.com/wdm/maya/HTM_BOSS.zip HDR file: https://cgi.tutsplus.com/articles/freebie-8-awesome-ocean-hdris–cg-5684 In this video, we show you how to turn a plane into a realistic patch of water using the Bifrost Ocean Simulation System (BOSS). Additional reading: http://help.autodesk.com/view/MAYAUL/2018/ENU/?guid=GUID-1D4CE594-25ED-4442-9C22-759E3111EFD7Read More →

In this video, Zap Andersson from the 3ds Max rendering team explains how to use the new Advanced Wood map included with 3ds Max 2019. Level: Intermediate Recorded in: 3ds Max 2019 ► For additional learning content visit AREA by Autodesk | http://autode.sk/AREA3dsMaxTutorialsRead More →

Demo of all the character cloth simulations used in the Agent 327: Operation Barbershop short.
Overview of the most relevant recent improvements to the cloth simulator: https://code.blender.org/2017/06/improvements-to-the-cloth-simulator/Read More →

Fluid and PBD simulations can now be distributed to multiple nodes on your farm to create and manage bigger sims. Distribution allows artists to work beyond the capability of any one computer and the results fit together seamlessly when rendering. A FLIP fluid simulation with a billion particles or moreRead More →