HIP TV’s Debra Isaac speaks with four of the 2020 Houly Daily Art Challenge winners – including Stephen Bester, Peter Höhsl, Christopher Rutledge and Moeen Sayed – about their experiences creating artwork for the challenge.Read More →

Learn from Folks VFX’s Louis-Philippe Clavet and Charles Gariepy how they used Houdini’s layout, set dressing, crowd, FX and PDG tools to bring a massive underwater battle to life for the grand finale of episodic series Siren.Read More →

Mighty Metaballs This is Part Three of a three part series. Part One: https://youtu.be/9f4gIedOIK0 Part Two: https://youtu.be/EIrhY22l8JI This three part series will take an in depth look at the often overlooked features and uses for the metaball tools in Houdini. In this third part Todd will take a deep diveRead More →

Mighty Metaballs This is Part One of a three part series. Part Two: https://youtu.be/EIrhY22l8JI Part Three: https://youtu.be/kAPxejLn5Ms This three part series will take an in depth look at the often overlooked features and uses for the metaball tools in Houdini. The focus of Part One will be on the fundamentalsRead More →

Mighty Metaballs This is Part Two of a three part series. Part One: https://youtu.be/9f4gIedOIK0 Part Three: https://youtu.be/kAPxejLn5Ms This three part series will take an in depth look at the often overlooked features and uses for the metaball tools in Houdini. Part Two is dedicated to appropriating the code supplied inRead More →

ALL LESSONS & PROJECT FILES: https://www.sidefx.com/tutorials/3rd-party-rendering-in-solaris/ Learn how to use the different delegates in the viewport while navigating a shot in Solaris. Take a quick look at the different components of a render setup to understand some of the concepts and ideas you will utilize in the upcoming lessons.Read More →

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