Watch this video in context on the official Unity learn pages – http://www.unity3d.com/learn/tutorials/topics/navigation/actions-and-state-base-classes In this session we will look at creating a finite state machine based AI system which can be configured in Unity’s inspector using ScriptableObjects for states and actions in those states.Read More →

Watch this video in context on the official Unity learn pages – http://www.unity3d.com/learn/tutorials/topics/topics/navigation/transitions-between-states In this session we will look at creating a finite state machine based AI system which can be configured in Unity’s inspector using ScriptableObjects for states and actions in those states.Read More →

In this movie, you learn to model a detailed baseball, right down to the seams and stitches, by using two Max Creation Graphs you have learned about in other tutorials on this channel. Notes – Level: Intermediate – Recorded in: 3ds Max 2016 – The interface in this tutorial appliesRead More →

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