The Buried Memories Game Visuals course gives you a behind-the-scenes look at how Unity developed the asset pack and gives you the opportunity to practice your skills with the AAA assets in “Buried Memories: Volume 2.” Enroll in a free trial of Unity Learn Premium to discover how this outstandingRead More →

Miguel kicks off his first episode focusing on using Live Booleans to create a helmet! Be sure to tune in live to follow along or just to hang out! Brendon’s Monthly Schedule Available Here: http://pixologic.com/zbrushlive/author/brendon-bengtson/ Learn more about ZBrushLIVE: http://ZBrushLIVE.com Learn more about ZBrush: https://pixologic.com ZBrush Community: http://ZBrushCentral.com Try ZBrushRead More →

Ashley’s Monthly Schedule Available Here: http://pixologic.com/zbrushlive/author/ashley-adams/ Learn more about ZBrushLIVE: http://ZBrushLIVE.com Learn more about ZBrush: https://pixologic.com ZBrush Community: http://ZBrushCentral.com Try ZBrush for 45 days! https://pixologic.com/zbrush/trial/ Follow & Subscribe: www.twitch.tv/pixologic www.instagram.com/zbrushatpixologic/ twitter.com/pixologic www.facebook.com/Pixologic/Read More →

Tony shows you his process in creating the different forms of his hard surface sci-fi model for line art and illustration in this episode! Tony’s Monthly Schedule Available Here: http://pixologic.com/zbrushlive/author/tony-leonard/ Learn more about ZBrushLIVE: http://ZBrushLIVE.com Learn more about ZBrush: https://pixologic.com ZBrush Community: http://ZBrushCentral.com Try ZBrush for 45 days! https://pixologic.com/zbrush/trial/ FollowRead More →

Pierre-Olivier picks up where he left off on his last episode in this broadcast! Link to Episode 10: Pierre-Olivier covers the conception and the creation of a Sci-Fi character inside ZBrush Pierre-Olivier Lévesque’s playlist and monthly schedule Available Here: http://pixologic.com/zbrushlive/author/pierre-olivier/ Learn more about ZBrushLIVE: http://ZBrushLIVE.com Learn more about ZBrush: https://pixologic.comRead More →

Coffee Crisis is an arcade-style beat ’em up that pays homage to the nineties era of classic arcade and 16-bit brawlers. Play solo or join up with a friend to fight across eight unique locations ranging from your Coffee House HQ to the far reaches of outer space. Go upRead More →

Michael covers a lot of features in this broadcast! Don’t miss this ”PavRapidFire™” episode! Highlights from this broadcast: – Refined a mech piece with ZSphere topology + ZModeler – Touched on Dynamic Subdivision – Covered Curve Brush functionality for adding rivets along a curve for armor – Refined hard surfaceRead More →

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