In this video, Zap introduces users to best practices for working with PBR materials, now fully supported in 3ds Max. Level: Intermediate Recorded in: 3ds Max 2019.3 This tutorial is intended for use with 3ds Max version 2019.3 or higher. ► Visit AREA by Autodesk to find answers to yourRead More →

Files used: http://areadownloads.autodesk.com/wdm/maya/HTM_BOSS.zip HDR file: https://cgi.tutsplus.com/articles/freebie-8-awesome-ocean-hdris–cg-5684 In this video, we show you how to expand the physically accurate ocean tile created in part 1 into an entire ocean. Additional reading: http://help.autodesk.com/view/MAYAUL/2018/ENU/?guid=GUID-1D4CE594-25ED-4442-9C22-759E3111EFD7Read More →

In this video, Zap Andersson from the 3ds Max rendering team dives into details on the new OSL shaders included with 3ds Max 2019. Level: Intermediate Recorded in: 3ds Max 2019Read More →

In this video, Zap Andersson from the 3ds Max rendering team explains how to use the new Advanced Wood map included with 3ds Max 2019. Level: Intermediate Recorded in: 3ds Max 2019 ► For additional learning content visit AREA by Autodesk | http://autode.sk/AREA3dsMaxTutorialsRead More →

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