In this video, 3ds Max rendering expert Zap Andersson continues to explore custom OSL shaders in a brand-new lesson. Level: Advanced Recorded in: 3ds Max 2019.2 This tutorial is intended for use with 3ds Max version 2019.2 or higher. ► Visit AREA by Autodesk to find answers to your questionsRead More →

In this video, 3ds Max rendering expert Zap Andersson continues to get you up to speed writing your own custom OSL shaders. Level: Advanced Recorded in: 3ds Max 2019.2 This tutorial is intended for use with 3ds Max version 2019.2 or higher. ► Visit AREA by Autodesk to find answersRead More →

In this video, 3ds Max rendering expert Zap Andersson introduces Randomized Bitmaps, a powerful new OSL map for creating random textural effects. Level: Intermediate Recorded in: 3ds Max 2019.2 This tutorial is intended for use with 3ds Max version 2019.2 or higher. ► Visit AREA by Autodesk to find answersRead More →

In this video, 3ds Max rendering expert Zap Andersson helps you get started writing your own custom OSL shaders. Level: Advanced Recorded in: 3ds Max 2019.2 This tutorial is intended for use with 3ds Max version 2019.2 or higher. ► Visit AREA by Autodesk to find answers to your questionsRead More →

In this video, Zap Andersson from the 3ds Max rendering team dives into details on the new OSL shaders included with 3ds Max 2019. Level: Intermediate Recorded in: 3ds Max 2019Read More →

In this video, Zap Andersson from the 3ds Max rendering team gets users up to speed on the recent integration of Open Shading Language support in 3ds Max 2019. Level: Intermediate Recorded in: 3ds Max 2019 ► For additional learning content visit AREA by Autodesk | http://autode.sk/AREA3dsMaxTutorialsRead More →