Files Used (4GB): http://areadownloads.autodesk.com/wdm/maya/hyperspacemadness.zip Be sure to set your project to the root hsm folder before opening. Open hsmsequenceBECHBECH_0130_publishanimmayabech_0130_lighting_v02_lc.ma to see the completed shot. Create great looking lighting and effects in real-time in Maya’s viewport to produce more effective animation previews, or Previs renders. We’d love to see your work!
Running into odd shading shading in Maya’s viewport? Check out this simple quick fix. Art by Paul Tosca. Check out his fantastic artwork here: https://www.artstation.com/paultosca For more details on setting Color Management rules, see http://help.autodesk.com/view/MAYAUL/2018/ENU/?guid=GUID-631C665F-3092-4B2B-90B7-2A94158870C9 For more details on applying Color Management policy studio-wide, see https://help.autodesk.com/view/MAYAUL/2018/ENU/?guid=GUID-AE1F72ED-FA00-4E81-8027-785E3D6058F7