This is an introductory video on rigging in Houdini, which will go over rigging as an overview, HDAs, objects vs geometry, parenting and hierarchies, bones and nulls, animation controls, constraints, rotation order/gimbal lock, naming conventions, mirroring and rigging, and animation scripts. SERIES INDEX: 1) HDA & Spine – https://youtu.be/cWUHxyjbJ4M 2)Read More →

In Part 5, we will rig the Left Leg. The leg will have both Forward and Inverse Kinematics and ability to twist both the upper and lower leg. SERIES INDEX: 1) HDA & Spine – https://youtu.be/cWUHxyjbJ4M 2) Head, Eyes & Neck – https://youtu.be/SqD650qZmBk 3) Left Arm – https://youtu.be/zOXy-EeZHtU 4) LeftRead More →

In Part 3, we will begin rigging the Left Arm. The arm will have both Forward and Inverse Kinematics, the ability to twist both the upper and lower arm as well as ‘space switching’ for the wrist. SERIES INDEX: 1) HDA & Spine – https://youtu.be/cWUHxyjbJ4M 2) Head, Eyes & NeckRead More →

New Planar Patch from Curve tools in Houdini 17 open the possibility for simple tailoring. This masterclass goes over the process of designing a dress for Tommy, showing how the Vellum Drape node can be used to build clothing panel-by-panel. Download scene files here: sidefx.com/tutorials/houdini-17-masterclass-vellum-drapeRead More →

As an indie game developer, your goal is to create professional-quality work with a small team and tight budget. Houdini Indie helps you accomplish this by making all the features of Houdini FX much more affordable. Learn more at https://www.sidefx.com/indie. GAMES FEATURED Planet Alpha | Adrian Lazar Ary & theRead More →

Page 1 of 15
1 2 3 15