The Heretic is a short film created by Unity’s Demo Team. The film uses every aspect of Unity’s High Definition Rendering Pipeline, features advanced effects created with the VFX Graph, and showcases Demo Team’s first realistic digital human. Read more at https://on.unity.com/36jOXHY Written and directed by Veselin Efremov Check outRead More →

The High-Definition Render Pipeline in Unity 2019.3 gives you high-fidelity graphics for high-end platforms. With HDRP, you have the tools to create anything from games to technical demos at the highest resolution. Speaker: Kieran Colenutt – Unity Slides available here: https://www.slideshare.net/unity3d/how-hdrp-unlocks-graphics-unite-copenhagen-2019 Learn more about HDRP: https://on.unity.com/2W698pBRead More →

This video introduces the basics of lightmapping for beginners. Learn about some of the most common issues new users struggle with and how to solve them. You will also see some of the new features planned for 2019.3. Speaker: Jennifer Nordwall – Unity Slides available here: https://www.slideshare.net/unity3d/lightmapping-for-beginners-unite-copenhagen-2019Read More →

Unity is introducing a wide range of new 2D graphics features in 2019: 2D Lights, 2D Shader Graph and 2D Shadows. In this session, Andy walks through, in-editor, how to visually improve a 2D level using all of these new tools and show how they all work together. Speaker: AndyRead More →

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