Here’s a look at some of the amazing games and VR projects that Houdini artists have been working on! Coming to GDC 2017? Visit our booth or Houdini SkillDev Workshop – more info here: REEL CREDITS: Adrian Lazar Planet Alpha 31 Axis Animation Dawn of War III eXiin AryRead More →

NOTE – skip-less version can be found here: There were some technical issues with the internet that evening, which caused some skipping in this version of the video. On February 6, 2017, SideFX hosted the launch of Houdini 16 Amarok, at the Rich Mix Cinemas in London. The SideFXRead More →

Jump into the fascinating mind of Jeff Wagner where he’ll show you his unique perspectives on learning and using Houdini. To utilize Houdini to its fullest it’s important to start with an understanding of Houdini’s architecture. It’s also the best way to take your Houdini skills to the next levelRead More →

We speak with some of the innovative artists using Houdini to create rich, immersive virtual worlds. Speakers include Kevin Mack (ShapeSpaceVR), Nick Young (MachinEyes), Mike Murdock (TriHelix), Robert Chen (Oculus Story Studio), and Jordan Halsey (VR Playhouse).Read More →

GAMEDEV-ORIENTED HOUDINI TUTORIALS… SIDEFX.COM GAMETUTOR Michael Lyndon – from game developer The Coalition – is our guest host, joining SideFX’s Scott Keating in this webinar on Houdini for Games – featuring examples from the just-released Gears of War 4. Topics include: • Transitioning from Film to Video GamesRead More →

In this video we take a look a Constraints in Spine 0:08 – Constraints 0:32 – Constrained by 0:55 – Order Accompanying Spine User Guide article: More →

In this video we cover the Inverse Kinematics Constraint in Spine 0:08 – Inverse Kinematics 1:23 – Setup 2:25 – Mixing FK/IK 3:19 – Keying Accompanying Spine User Guide video here: More →

In this video we cover Events in Spine 0:08 – Events 0:44 – Setup 1:13 – Keying 1:51 – Responding to events Accompanying Spine User Guide article: More →

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