Jump-start your game development with the Gunman Asset Pack! It has a fully rigged Spine skeleton and accompanying art that can be dropped directly into a game. The Spine project files are included, allowing the animations to be customized or new animations to be created as needed. The art canRead More →

Jump-start your game development with the Hitman Asset Pack! It has a fully rigged Spine skeleton and accompanying art that can be dropped directly into a game. The Spine project files are included, allowing the animations to be customized or new animations to be created as needed. The art canRead More →

It’s once again time to see the incredible shots, lucky escapes and near-unbelievable actions that can and have occurred in the game as a result of the Random Number Generator. Twitter: Tweets by worldoftanks Facebook: http://facebook.com/worldoftanks.na Let’s Battle! Play World of Tanks for FREE: North America: http://worldoftanks.comRead More →

Wargaming spends a day at Drive A Tank located in Kasota, MN to capture sound from their tank collection. Watch this video to see how our team captures sound for World of Tanks Xbox! ESRB Rating: TEEN with Mild Violence Facebook: https://www.facebook.com/WoTXbox Twitter: Tweets by WoTXbox Official website: http://xbox.worldoftanks.com/Read More →

The T110E5 is a legendary American tank. Like good whiskey, it may be an acquired taste, but the feeling of playing this tank is hard to forget. In this video, this truly versatile warrior will take on a deadly mission, accompanied by the three oldest Tier X tanks in theRead More →

In this Best Replays of the Week International, we’ll take to the high seas with the pride of the British fleet, meet a French sniper that watches too much John Wayne, and watch an IS-6 who just won’t give up and die. Twitter: Tweets by worldoftanks Facebook: http://facebook.com/worldoftanks.na Let’s Battle!Read More →

Learn how to animate in Spine by setting key frames. 0:08 – Key Frames 1:04 – Timeline 2:07 – Setting Keys 3:45 – Transforms 4:41 – Rotation 6:37 – Attachments 7:54 – Slot Color 9:23 – Draw Order Accompanying Spine User Guide article: http://esotericsoftware.com/spine-key-framesRead More →

In this video we cover the remaining properties that can be key framed, shortcuts and how running animations at runtime are different from running animations in Spine. 0:08 – Key Frames 0:29 – Events 1:30 – Meshes 2:27 – IK 3:03 – Flip 3:54 – Shortcuts 5:44 – Runtime DifferencesRead More →

Learn how to adjust bone lengths, use the Pose and Create tools, and use bone and image compensation in Spine. 0:08 – Tools Continued 0:35 – Bone Length 1:53 – Pose Tool 4:18 – Weights 4:53 – Create Tool 8:50 – Compensation 11:25 – Options Accompanying Spine User Guide article:Read More →

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