0:08 – Preview 0:59 – Display 1:28 – Animation List 1:57 – Speed 2:36 – Mix 3:21 – Track 4:26 – Alpha 5:31 – Additive 7:07 – Hold Previous Accompanying Spine User Guide article: http://esotericsoftware.com/spine-previewRead More →

0:08 Weights 0:42 Bind 2:03 Update Bindings 3:38 Weights Tool 5:11 Mode 6:33 Smooth 7:15 Prune 8:32 Overlay 9:07 Animate Mode 9:49 Triangle Order Accompanying Spine User Guide article: http://esotericsoftware.com/spine-weightsRead More →

0:08 Tree View 0:25 Expand and Collapse 0:57 Shortcuts 1:29 Selection 1:52 Properties 3:00 Drag and Drop 3:27 Filters 4:22 Auto Scroll 4:49 Annotations 5:06 Folders 5:25 Find and Replace 7:06 Regular Expressions 8:03 Type to Search 8:58 Image Preview 9:23 View Settings Accompanying Spine User Guide article: http://esotericsoftware.com/spine-treeRead More →

Erika and Mario walk you through the most notable features in the latest release of the Spine Editor and Spine Runtimes. 00:16 Mesh tracing 00:40 Polygonal texture packing 00:58 Soft IK 01:10 Skin bones and constraints 02:23 Mix-and-match project 02:49 Folders 03:28 Rulers 03:42 Enhanced PSD export 04:10 Welcome screenRead More →

In this Unreal Engine livestream SideFX Game Technical Artist Paul Ambrosiussen shows a variety of ways Houdini was used for VFX, mesh processing, terrain, world building, and mega-structure detailing in the realistic cinematic, “Rebirth”, created in partnership with Quixel and Unreal Engine for GDC 2019. Houdini: https://www.sidefx.com/ Unreal Engine: https://www.unrealengine.comRead More →

Erika will walk you through the features of the Photoshop to Spine Script and help you set up your Photoshop files to import your assets in Spine. Download the script: https://github.com/EsotericSoftware/spine-scripts/tree/master/photoshop Download the assets in the video: https://esotericsoftware.com/files/projects/photoshop-to-spine-tutorial-assets.zip Get Spine: http://esotericsoftware.com/Read More →

Erika and Mario walk you through the most notable features in the latest release of the Spine Editor and Spine Runtimes. 00:15 Audio support 01:53 Revamped exports 03:39 Type to search 04:48 Stretchy, compressed, and uniform inverse kinematics 06:07 Combining skins 07:09 Skin duplication and placeholder creation 09:02 Vertex copy/pasteRead More →

More Info: https://www.nomanssky.com/2019/03/no-mans-sky-beyond-vr/
Coming Summer 2019, No Man’s Sky Beyond is our most ambitious step yet.
This major update brings full VR support and is free for existing players.

VR is only one part of Beyond, alongside expanded multiplayer and much more.
More will follow.Read More →

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