In this Unreal Engine livestream SideFX Game Technical Artist Paul Ambrosiussen shows a variety of ways Houdini was used for VFX, mesh processing, terrain, world building, and mega-structure detailing in the realistic cinematic, “Rebirth”, created in partnership with Quixel and Unreal Engine for GDC 2019. Houdini: https://www.sidefx.com/ Unreal Engine: https://www.unrealengine.comRead More →

In this series of lessons by Mark Spevick, you will learn how to smash a brick wall starting with shelf tools then open up the node network to add attributes and refine the resulting simulation. Next you will dive a little deeper and add some bending and more realistic chunkingRead More →

As an indie game developer, your goal is to create professional-quality work with a small team and tight budget. Houdini Indie helps you accomplish this by making all the features of Houdini FX much more affordable. Learn more at https://www.sidefx.com/indie. GAMES FEATURED Planet Alpha | Adrian Lazar Ary & theRead More →

[Captions Available] Gameloft is a French video game publisher based in Paris, founded in 1999. The company presently operates 21 development studios worldwide, and publishes games with a special focus on the mobile games market. Since the beginning Gameloft has strived to bring quality and great user experience to theirRead More →

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