In this video, Zap Andersson from the 3ds Max rendering team explains how to use the new Advanced Wood map included with 3ds Max 2019. Level: Intermediate Recorded in: 3ds Max 2019 ► For additional learning content visit AREA by Autodesk | http://autode.sk/AREA3dsMaxTutorialsRead More →

In this video, Zap Andersson from the 3ds Max rendering team gets users up to speed on the recent integration of Open Shading Language support in 3ds Max 2019. Level: Intermediate Recorded in: 3ds Max 2019 ► For additional learning content visit AREA by Autodesk | http://autode.sk/AREA3dsMaxTutorialsRead More →

Learn how to set Arnold to illuminate and render an architectural interior. You will start with a simple living space environment and learn how to use Arnold features and workflows to illuminate a scene from scratch. Level: Intermediate Recorded in: 3ds Max 2018 Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-LIT_maxtoa.zip This tutorial is intendedRead More →

In this multi-part tutorial, you learn about the new Arnold Renderer, MaxtoA, and what it brings to 3ds Max 2018. This Part 1 movie introduces you to the basics of setting up Arnold Renderer in 3ds Max 2018. Level: Intermediate Recorded in: 3ds Max 2018 Files Used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-LIT_maxtoa.zip This tutorialRead More →

In this 3ds Max tutorial, learn how to use Blended Box Map to project maps onto an object in a way that doesn’t require complex UV Mapping. Blend between projection directions to eliminate hard seams. Level: Intermediate Recorded in: 3ds Max 2017.1 Update Files Used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-MAT_bbm.zip This tutorial is intendedRead More →