http://unity3d.com/book-of-the-dead Unity’s Demo Team, creators of “Adam” (2016) and “The Blacksmith” (2015), are excited to announce Book of the Dead, a first-person interactive story showcasing the capabilities of Unity 2018 for powering high-end visuals for game productions. The trailer is representative of the actual gameplay experience. Unity’s Demo productions driveRead More →

This demo game uses Spine, a 2D animation tool for games. Full source code: https://github.com/EsotericSoftware/spine-superspineboy Spine by Esoteric Software: http://esotericsoftware.com/Read More →

This reel highlights some of the amazing work created by Houdini artists over the last year. From feature films to commercials to student projects and video game cinematics, it is wonderful to see what can be accomplished with Houdini’s visual effects and animation tools.Read More →