Support Blender Development at https://fund.blender.org/

* Download the file: https://cloud.blender.org/p/gallery/5b685997bf419c4de421b587
* Download Blender: https://www.blender.org/experimental

Learn more about Blender 2.8 on https://code.blender.org

– Twitter: https://twitter.com/BlenderDev
– Facebook: https://www.facebook.com/BlenderDevelopers
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Let’s check out what Unity is working on for the new Input System! ► Go to https://expressvpn.com/brackeys to take back your Internet privacy TODAY and find out how you can get 3 months free. ● Get the new input system here: https://bit.ly/2SiXsgS 👕Check out our merch! https://lineofcode.io/ ♥ Support BrackeysRead More →

Learn more at https://wiki.blender.org/wiki/Reference/Release_Notes/2.80/Cycles#Cryptomatte
Download experimental builds at https://builder.blender.org/download

– Twitter: https://twitter.com/BlenderDev
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Time for more crowdsourced awesomeness! Read more at: https://devtalk.blender.org/t/call-for-content-studio-lights/1869
Ah! Plus a quick look on the new Workspaces.

Learn more about Blender 2.8 on https://code.blender.org

Download experimental builds at https://builder.blender.org/download

– Twitter: https://twitter.com/BlenderDev
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– YouTube: https://www.youtube.com/BlenderDevelopersRead More →

* * * Download links below! * * *
After watching this tutorial by Matias Mendiola you’ll have covered the basics of the new 2D workflow in Blender 2.8. From drawing to coloring, animating, adding modifiers and even FX!

* Download Blender 2.8 Alpha 2: https://builder.blender.org/download
* Download the .blend file: https://cloud.blender.org/p/gallery/5b7433ecbf419c0d249af5f0

Learn more about Blender 2.8 on https://code.blender.org

– Twitter: https://twitter.com/BlenderDev
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Behold: NEW BLENDER 2.8 MATCAPS! Fresh from the oven, community contributed, beautiful, sharp, high color depth, and I will run out of adjectives for the awesome work the community has achieved.
Read more at https://devtalk.blender.org/t/call-for-content-matcaps/737/

Learn more about the Blender 2.8 on https://code.blender.org

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Popovers makeovers! And a bunch of new little features for the 3D Viewport.

Learn more about Blender 2.8 on https://code.blender.org

– Twitter: https://twitter.com/BlenderDev
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One of the missing parts of Blender 2.8 until now was something as simple yet complex as being able to see wires on your models. To test topology or simply modeling. Wireframes are back! What’s next? Per-object visibility in the Outliner perhaps?

Artwork by Nazar Noschenko

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

– Twitter: https://twitter.com/BlenderDev
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Lukas Stockner just committed support for IES lights in Cycles!

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

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