This workshop focuses on how Solaris fits in to Pipelines. Rendering with ROPs and TOPs will be compared to each other. In addition, the command line render tool Husk will be explored. Specific attention will be spent on large scene management and the use of Value Clips to keep scenes within the limits of available memory.
Jeff Wagner has been a part of the SideFX Software support team from the early days of PRISMS leading up to today’s Houdini. Over the years he has accumulated a vast wealth of knowledge and insight and is regarded by many as a true Houdini Guru. If you’ve encountered him online or watched one of the tutorials then now is the opportunity to meet him in person.