Smashing Wine Glass | 2 | Model the Bullet

Lessons and Project Files: https://www.sidefx.com/tutorials/smashing-wine-glass/

To create the bullet geometry, you will start with a primitive sphere and slice it in half. Next you will polyextrude the open end then use polyfill to close the shape using quad topology. You will then subdivide to define the final shape. This object will be animated out of frame very quickly therefore lots of detail isn’t required.

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