A dynamics simulation showing breaking glass and water. Shows Houdini’s dynamics environment that lets Rigid Body and Fluid solvers talk to each other.
- STOPS: Dynamics for LAIKA Films | Peter Stuart & David Horsley | SIGGRAPH 2019
- Making of toon-shading look fluid effects | Masato Tsuzuki | SIGGRAPH Asia 2018 (Tokyo)
- Vellum Unveiled | John Moncrief | SIGGRAPH 2019
- Mortal Kombat 11: A Bloody Production Talk | Matt Battaglia | SIGGRAPH 2019
- H17 Masterclass: Vellum Overview