Slitherine the new K-Project to help Indie devs

Slitherine | the new K-Project, to help Indie devs

8th May 2020 –  Slitherine LTD is proud to announce the launch of its special program to find, fund, and publish indie strategy games: K–Project.

Good ideas and great innovation are not enough to be successful in the 2020’s videogame market. The reality is that no matter how much a game shines, it will be just one of the ten thousand games published each year on digital platforms like Steam, Epic, Microsoft, Sony, and Nintendo e-shops. With 25 games publishing each day on Steam on average, chances are that most indie games are not seeing the gamers who might love them the most.

With more than 100 staff in their offices in London, Milan, Canada, the US, Bulgaria, and France, Slitherine is a well-established publisher, having collaborated to publish games with Sony Pictures, Games Workshop, and Universal. Publishing new content almost every week, they have a catalog of dozens of wargames and strategy titles, each with numerous DLCs.

But it wasn’t always like that. In 2000, Slitherine was an indie developer. Just three people in a room, and one game they were trying to get in front of players.

Marco A. Minoli, Marketing Director of Slitherine

“We will never forget we started with a team of three people in a room with our first game, Legion. We love indie games and we believe K-Project can give a solid chance to any promising indie developer with a passion for strategy games.”

Back when Slitherine was first starting out, finding a publisher was the most difficult task for an indie dev team. Now, it’s even harder, with developers having to invest time and money on a demo, exhibiting at shows from the US to Germany, looking for a 15-minute meeting in a crowded hall. 2020 brings new challenges, with all games shows canceling due to the spread of coronavirus.

For this reason, Slitherine created K- Project.

What is K-Project? An organic, ongoing program of activities to allow indie developers to show their games to a broader audience, with a direct pitch channel accessible to any dev team.

Marco Minoli, Marketing Director of Slitherine

“Last year, we saw more than 9,000 games debuting on Steam alone. K-Project is our way to help indie strategy games to be seen; our act of love to remember where we started and help others with the same dream.”

Find the K-Project page Slitherine’s new site, where developers can connect directly to Slitherine management and pitch their projects.

Marco Minoli

“We expect something moving, like a vertical slice, a demo, or even a video. [Slitherine is] not going to look at presentations or design documents only. We want to help games already in action.”

A shortlist of submission rules can be found here.

Marco Minoli in a interview with Gamesindustry.biz earlier this week.

“We’re not taking anything from them, we’re just helping them put the game on the market. That’s actually one thing that’s valid for all our contracts. We never ever, ever signed a game where we own the IP as a publisher. We’ve been a developer and we know what it’s like.”

Slitherine is going to invest 5% of all Slitherine’s indie game earnings into K-Project, with a starting sum of $100,000 already in the fund. This fund will be using ways to improve, boost, and publish the games our committee will choose in the next months.

“Right now, we already have three games in the K-Project pipeline. The first is the already announced Tactical Troops – Anthracite Shift, a sci-fi turn-based team tactical wargame. We thought QED Games, the developer working on Tactical Troops, had some really clever ideas that, in our opinion, will give a fresh touch to the old school Laser Squad genre, and this is the reason we chose this game as the first to be published under K-Project.”

Two more unannounced indie games are also in development.

About Slitherine

Slitherine is the world’s leading producer and publisher of digital wargames and strategy games.

Under the Slitherine (www.slitherine.com) and Matrix Games (www.matrixgames.com) brands, it has published literally hundreds of games, with many award-winning titles in its portfolio and spanning all digital platforms, from home consoles to modern smartphones and tablets.

Slitherine is involving with book publishing, board gaming and works with a wide array of key licensing partners, such as HISTORY®, MILITARY HISTORY®, Sony Pictures, Universal Pictures, Games Workshop, BBC, Osprey, Scholastic, Buzz Aldrin Enterprises and many others to deliver the best blend of historical accuracy in an exciting and entertaining way.

With subsidiaries in the UK, US, Canada, France, Italy, and Romania Slitherine is the world’s largest organization specializing in this important and vibrant niche. The group’s mission over the coming years is to lead the way in innovation and growth in an ever-expanding segment of the entertainment industry.


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