Simplifying Indie GameDev Workflows | Luis Garcia | GDC 2019

Learn how speed up your 3D workflows while maintaining asset quality, build large scenes, or achieve a high number of asset variations.

In this session, Luiz show you how to get the most from Houdini Engine in your game development, and how to speed up repetitive tasks by creating Digital Assets that integrate directly into the game engine as fully functional assets.

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