Shading Theory with Karma | Part 5 | Texture Maps, Anisotropy, Sheen and Clear Coat

This lesson continues the creation of the real life materials. Here you will learn how to use texture maps with the Principled Material and best practices for using bump maps. Next you will explore the use of anisotropy, sheen and the basics of coat settings.

To see all the lessons and download the Scene File: https://www.sidefx.com/tutorials/shading-theory-with-karma/

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