Setting Up The Instructional Widgets – #38 Creating A Survival Horror (Unreal Engine 4)

This is episode 38 of our series going over how we can create a survival horror game using Unreal Engine 4 from scratch. We’ll be going over how to create various mechanics built around the game.

Today we’ll start to set up a series of instructional popups showing the player the relevant controls and what they mean. We’ll go over the below aspects.

Having said that we:
– Import the UI graphics from our HUD
– Set up anchor points and pinning
– Set up preliminary script to have it display at the start of the game.

Unreal Engine 4 Beginner Tutorial Series:

Survival Horror Game Assets:
Download Link –

Blueprints Creations Series

Next Video
In the next video we’ll be bringing our level further to life!

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