This is episode 6 of our series going over how we can create a survival horror game using Unreal Engine 4 from scratch. We’ll be going over how to create various mechanics built around the game.
In today’s episode we show you how you can set up a simple sprint system with added functionality for stamina that is reduced whilst running and regenerates whilst you’re walking.
Having said that, we learn how we can use variables for conditioning to build awesome gameplay mechanics such as This
Unreal Engine 4 Beginner Tutorial Series:
Survival Horror Game Assets:
Pickup Textures – http://bit.ly/2a5Hli9
Heads Up Display Assets – http://bit.ly/2ampfdO
Battery Pickup Item – http://bit.ly/2aBZnK8
Blueprints Creations Series
In the next video we’ll be showing you how to display stamina on your HUD.
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