Sci-fi Terminal and Tanks | Part 1 | Modeling the Screen

In this lesson, you will create a procedural asset for a sci fi game level that includes a computer terminal and fuel tank elements. Using Houdini’s procedural modeling tools, you will construction several screen configurations which will become options on the finished digital asset. You will learn how to layer in different kinds of details that will give the terminal its sci-fi look.

Complete Tutorial & Source Files:

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