Sci Fi Crates | Part 4 | Add Decals


In this lesson, you will learn how to create a procedural Sci Fi Crate Generator in Houdini that can be used to create custom props for game engines such as Unity and Unreal.

Using a decal sheet, you will add secondary details to the crate. You will set up the network to accommodate the decals and promote parameters to the asset to help you control their placement. You can then easily switch to other decal sheets to give each of your crates a unique look.

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