Sci Fi Core | Part 3 | Unwrap and Texture

To create the final look of the energy core, you will use a combination of the primitive colors you set up earlier, hi-res to low-res baking, and the Substance plug-in from SideFX Labs. This workflow will generate texture maps that you can assign back to the core using a material you set up in Unity.

PROJECT FILES: https://www.sidefx.com/tutorials/sci-fi-core/

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