Procedural Desert | UE4 | PT2 Make HDA and Open in UE4

LESSON & PROJECT FILES: https://www.sidefx.com/tutorials/procedural-desert/

Now that the landscape has been setup, learn how to wrap it up into a digital asset and load the asset into UE4 using version 2 of the Houdini Engine plug-in. Learn how to promote parameters to the top level to allow level designers the ability to make creative decisions in the UE4 game editor.

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