Post Apocalyptic Ruins | Part 3 | Create Blockout Tool for Terrain

ALL LESSONS & PROJECT FILES: https://www.sidefx.com/tutorials/post-apocalyptic-ruins-for-ue4/

Now that you can use custom inputs for the terrain, you will create a blockout tool. This tool generates custom shapes based on lines. This makes it easy to add specific shapes or to scatter models around. The resulting shapes will then be used to influence the shape of the terrain.

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