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What is PBR and how can we use it? Let’s take a look into Physically Based Rendering and the Unity Standard Shader.
● Thumbnail created with Amplify Shader Editor: https://www.assetstore.unity3d.com/#!/content/68570?aid=1101lPGj
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♪ “ES_Straight Out The Basement 1 – Axel Ljung” by Epidemic Sound
♪ “ES_Dress Code_Black – oomiee” by Epidemic Sound
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