The leopard was rigged with Houdini’s autorig tools and then a full set of muscles including jiggle was added to the deform rig. The fur was then attached to the deforming skin using Houdini’s procedural fur system and textured fur shader.Read More →

This video shows the technique taught in 3D World Issue 104. Titled Wash and Dry, the tutorial explores the use of fluids to make fur wet using particles, attribute transfer and wire dynamics. This lesson was inspired by Alvin Yap’s (gallenwolf) wet bunny example.Read More →

Side Effects Software is pleased to announce Houdini for Mac is going into beta (Not an April’s fools joke – it is after noon here). You can visit our site and apply for the beta or wait until early summer for a public beta.Read More →

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