Opening your own Arcade isn’t exactly feasible for most. That’s where the upcoming game Arcade Paradise comes in! Build your very own arcade with 35 games to chose from. Mega Cast Host Xia shares the details! For more info on the upcoming game click here:,laundromat%20into%20the%20ultimate%20arcade. For more on MegaRead More →

The official behind-the-scenes documentary of the Studio Fizbin ’s “Say No More” has been made public at last! The recordings began in 2019 and ran up until the days after the launch in April 2021. The documentary follows the childhood friends Marius Winter and Nicholas Maierhöfer, as they journey through unknown territory of developing a game that is about saying No! Also featured through in-depth interviews are other members of Studio Fizbin, Thunderful Publishing & Double Fine’s Tim Schafer.

Documentary by: Robin Stjernberg, Thunderful Publishing


About Say No! More

In a world where everyone sticks to the status quo of saying “YES”, create your own custom character and take on the role of an intern on a mission to change the world with the positive power of “NO!“. With this new power nothing will get in your way as you shout “NO!” at any absurd requests fired your way.


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Funded with the help of Medienboard Berlin-Brandenburg


Using simple controls designed for anyone to pick up and play, start your working life through a predetermined path in a quirky office environment. As well as shouting NO! in your chosen language, use your NO! different emotional states to send them reeling. Confuse people with different actions to let their guard down, then charge up your NO! for an even greater effect on unsuspecting colleagues.

Key Features:
– Choose how to say No!: Heated No! Cold No! Lazy No! Wacky No!
– Charge your No! for bigger effect!
– Irritate your colleagues! Laugh at them! Clap at them! Hmmm at them!
– Make them feel you listen to them, but sarcastically!
– Say No! in many different languages!
– Customize your character!
– Fight mean colleagues, supervisors and bosses!
– Make friends in your lunchbreak!
– Laugh out loud because this game is very funny!
– Rad mixtape music
– And learn to say No! moreRead More →

David Santiago and Xray Halperin of Insomniac Games present an overview of some of the procedural systems and tools developed to generate open world content for “Marvel’s Spider-Man: Miles Morales” and “Ratchet & Clank: Rift Apart” David Santiago has implemented Procedural Systems and tools for Insomniac Games titles including SunsetRead More →

Lessons & Project Files: Sometimes you want to simply toggle an option on or off or choose from a menu of options. Learn how these kinds of interface elements can be added to your digital asset. Under the surface these are switch nodes that you control using toggles andRead More →

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