In this Houdini tutorial, you learn how to model a soccer ball starting with a platonic solid’s soccer ball topology. You will then round out and add detail to get the final model. Houdini’s foreach surface operator is introduced to show you how to add the groove detail by polyextrudingRead More →

VFX artists can create high quality smoke and fire in Houdini 10 with the new Pyro FX tools. Utilizing cutting edge up-resing technology, Pyro FX makes it possible to create a low resolution simulation in planning out a shot, then increase the resolution on subsequent passes to add higher levelRead More →

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