Ana Ribeiro, Founder, Project Manager, and Lead Developer at Pixel Ripped, talks about how Unity helped her tackle the challenges associated with developing a hybrid 2D and VR game.
- Hair and Fur Grooming in H17 | SideFX | Character FX & Crowds Production Talks
- Gamedev.world – Online Conference – Official Viewing Location
- Share Your Web Based Games and Win Some Cash
- Software Company Drund is Hiring 3D Animator
- Pillar – Launch Trailer | Xbox One