Houdini 18 introduces a number of new RBD workflow tools to enhance and simplify the creation of Bullet simulations from within SOPs.
SideFX’s Nick Petit walks through the new tools using practical (and some less practical!) examples.
HOUDINI FILES: https://sidefx.co/2DFHtTS
Nick Petit is a Senior Technical Director at SideFX who has been using Houdini in production for 10 years. With 20 years of VFX experience and a range of skills covering many disciplines, Nick has worked in different roles at various studios including RSP, MPC, Double Negative and most recently as FX Supervisor at Weta Digital. He has contributed to films such as “Harry Potter and the Order of the Phoenix”, “The Chronicles of Narnia: Prince Caspian”, “Avatar”, “Man of Steel”, “John Carter”, “Dawn of the Planet of the Apes” and “Alita: Battle Angel”. At SideFX, Nick works with R&D to design production oriented tools.
[ALL BUILDING ASSETS COURTESY OF MAIN ROAD POST]