In this lesson, you will learn how to use Stickies, Network Boxes and load background images in Houdini’s Network Editor.
- Brick Smash Part 1 | Off the Shelf
- Houdini Engine for Unity
- Procedural Workflows with Houdini and Unity 2018 for Game Artists | Kenny Lammers | SIGGRAPH 2018
- Brick Smash Part 2 | Under the Hood
- Houdini Concepts for the Maya Artist | John Moncrief | SIGGRAPH 2018 (SideFX)