This presentation will showcase several workflows to handle what can usually be a challenging task, destruction of natural assets such as trees, plants and other organic objects. Not only will the presentation focus on destruction, but it will also showcase some procedural modeling techniques, streamlining asset creation with TOPs, and handling of large amounts of data, which are very common when creating CG environments.
David Adan is a Visual Effects Technical Director with more than 15 years of experience working in the Television, Games, Films, Architecture and Education industries. David has a bachelor’s degree in Graphic Design and received the “Discreet Certified Instructor” title in 2004 to teach 3D Studio Max and Combustion software. Early in his professional career, David produced several successful Television campaigns for major clients including TV Azteka, Unilever and La Salle University. In the Architecture industry, he has provided photorealistic renderings and animations for high-end projects for the Royal Family of Qatar and the Qatar Armed forces. More recently his passion for cinematography and VFX has led him to work initially as a Digital Compositor, and currently as an FX TD in films like the Turkish epic “Fetih 1453”, “Jumanji: Welcome to the Jungle”, “Asura”, and more recently “Godzilla: King of Monsters”, “Terminator: Dark Fate” and “Angel has Fallen”, among others. Currently, David is working as Lead FX TD at Cinesite Montreal.