[Re-recording of session originally presented at Houdini HIVE Utrecht on June 6, 2018]
While Houdini is strongly established as a VFX tool, motion graphics studios are increasingly adapting it into their pipeline too.
As more and more design tasks are being done in Houdini, we need a versatile toolset to quickly iterate and experiment in order to meet todays client’s demands.
Let us help with MOPs – Motion Operators for Houdini.
In this session, Moritz gives a quick intro to the tools as well as the rationale behind it.
MOPs Webpage: https://www.motionoperators.com/