2019-12-19

Previous Post: Sci-fi Terminal and Tanks | Part 1 | Modeling the Screen
Zack Manko from Mega Cat Studios tells us about how they balanced enemies and bosses in the upcoming hand drawn pixel art style game Bite The Bullet.
Wishlist it, love it, have a snack: https://store.steampowered.com/app/1075550/Bite_the_Bullet/
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