An in-depth discussion with Simon Holmedal about creativity and workflow – featuring commercial work crafted for Nike. Simon is a Motion Designer, Technical Director, and 3D Artist at London’s ManvsMachine.
- Unity at GDC Keynote – March 19, 2018
- UNITY GDC KEYNOTE 2018
- Unity Live at GDC – D.R.O.N.E. by Five Studios Interactive
- Procedural World Generation of Ubisoft’s Far Cry 5 | Etienne Carrier | Houdini HIVE Utrecht
- Game Development Made Easy Using Houdini | Paul Ambrosiussen | GDC 2018